Advance Chess Inferential Analysis Of Distributive Cognitive Logistics: Hybridization Of Poly – Plextics Double Set Game – Book 2, Vol. 1 by Siafa B. Neal

Advance Chess Inferential Analysis Of Distributive Cognitive Logistics: Hybridization of Poly – Plextics Double Set Game – Book 2, Vol. 1 by Siafa B. Neal is book three in his line of professional chess instruction books.

Learn Advance Chess from a master as Siafa uses diagrams, drawings, illustrations and photos displaying key information about the game board. Included in this book are detailed descriptions and equations that actual take you through and allow you to play an entire game.

The gamer needs to understand the fundamental aspects of conventional chess in order to digest and enjoy these master chess instruction books. Whether you are a Beginner, Intermediate, Semi-Professional or Professional you will enjoy the concepts in this new, exciting Advance Chess instruction book.

If you are a gamer who is bored with conventional chess and are ready to learn and experience the complexities and challenges of the intense psychological warfare, this book is for you. As a chess player this exciting new concept will help you acquire gaming knowledge about Advance Chess and allow you to progress ahead of the learning curve well above the Masters and Grand-Masters of the classical games of conventional chess.

I invite you to enter the pseudo-dynamics and quasi-kinetics World of Chess in order to explore and to exhaust the opportunities to test the plasticity boundary limit ranges of your full spectrum cognitive elasticity cognition capabilities and potentialities. Gain a different perspective and test your to intelligence level for Logistics and Strategics Diagnostics and Prognostics Analysis.

The language of chess is indeed an expression of mathematical spatial relativity.

Siafa B. Neal offers the world a legacy in his writing and pioneering efforts to advance the concepts of Advance Chess gaming in the hopes that his game inventions will be realized in the Olympic Sports arena where both humans and robots are competing participants. His dreams reach far into the future with Advance 3-D Chess serving as a recreational activity both here on earth and with colonists as man reaches further into space and inhabits other planets.

Theodocia McLean (Cold Coffee Press) endorses Advance Chess Book Collection by Author and Grand Master Siafa B. Neal. Reviewed on May 17, 2015.

Genre: Non-Fiction, Other, Self-Help, Games, Advance Chess, Chess, Hobbies, How-to-Play/Distributive Logistics/Board Games/Advance Chess

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Advance Chess: Compilations Pertaining to Random Access to Problematic Probabilities or (R.A.P.P.) The Synthesis Postulations of the Hybridization Polymerization of Matrix Poly-Plexitics Informatics – Double Set Game – Book 2, Vol. 3 – by Siafa B. Neal

Advance Chess- Compilations Pertaining to Random Access to Problematic Probabilities or (R.A.P.P.) The Synthesis Postulations of the Hybridization Polymerization of Matrix Poly-Plexitics Informatics – Double Set Game – Book 2, Vol. 3 – by Siafa B. Neal is book five in his line of professional chess instruction books.

Learn Advance Chess from a master as Siafa uses diagrams, drawings, illustrations and photos displaying key information about the game board. Included in this book are detailed descriptions and equations that actual take you through and allow you to play an entire game.

The gamer needs to understand the fundamental aspects of conventional chess in order to digest and enjoy these master chess instruction books. Whether you are a Beginner, Intermediate, Semi-Professional or Professional you will enjoy the concepts in this new, exciting Advance Chess instruction book.

If you are a gamer who is bored with conventional chess and are ready to learn and experience the complexities and challenges of the intense psychological warfare, this book is for you. As a chess player this exciting new concept will help you acquire gaming knowledge about Advance Chess and allow you to progress ahead of the learning curve well above the Masters and Grand-Masters of the classical games of conventional chess.

I invite you to enter the pseudo-dynamics and quasi-kinetics World of Chess in order to explore and to exhaust the opportunities to test the plasticity boundary limit ranges of their full spectrum cognitive elasticity cognition capabilities and potentialities. Gain a different perspective and test your to intelligence level for Logistics Diagnostics and Prognostics Analysis.

The language of chess is indeed an expression of mathematical spatial relativity.

Siafa B. Neal offers the world a legacy in his writing and pioneering efforts to advance the concepts of Advance Chess gaming in the hopes that his game inventions will be realized in the Olympic Sports arena where both humans and robots are competing participants. His dreams reach far into the future with Advance 3-D Chess serving as a recreational activity both here on earth and with colonists as man reaches further into space and inhabits other planets.

Theodocia McLean (Cold Coffee Press) endorses Advance Chess Book Collection by Author and Grand Master Siafa B. Neal. Reviewed on August 30, 2015.

Genre: Non-Fiction, Other, Self-Help, Games, Advance Chess, Chess, Hobbies, How-to-Play/Distributive Logistics/Board Games/Advance Chess

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Advance Chess: Quiet Reflections Of The Double Set Game (D4.2.31) – Book 2, Vol. 5 – by Siafa B. Neal

Advance Chess- Quiet Reflections of the Double Set Game (D4.2.31) – Book 2, Vol. 5 – by Siafa B. Neal is book seven in his line of professional chess instruction books.

Learn Advance Chess from a master as Siafa who uses diagrams, drawings, illustrations and photos displaying key information about the game board. Included in this book are detailed descriptions and equations that actual take you through and allow you to play an entire game.

The gamer needs to understand the fundamental aspects of conventional chess in order to digest and enjoy these master chess instruction books. Whether you are a Beginner, Intermediate, Semi-Professional or Professional you will enjoy the concepts this new, exciting Advance Chess instruction book offers.

If you are a gamer who is bored with conventional chess and is ready to learn and to experience the complexities and the challenges of intense psychological warfare, this book is ideal for you. As a chess player this exciting new concept will help you acquire gaming knowledge about Advance Chess and allow you to progress ahead of the learning curve well above the Masters and the Grand-Masters of conventional chess.

I invite you to enter the pseudo-dynamics and the quasi-kinetics World of Chess in order to explore and to exhaust the opportunities of testing the plasticity boundary limit ranges of your full spectrum cognitive elasticity cognition capabilities and potentialities. By doing so, a reader gains a different perspective about their intelligence levels of Logistics Diagnostics and Prognostics Analysis.

The language of chess is indeed an expression of mathematical spatial relativity and a Universal language.

My Advance 3-D Model chess books allow readers to tap into the seemingly endless potentialities of Advance 3-D Model chess with the hope that the sport of chess gains recognition as an Olympic Sport whereby both humans and robots interact and compete. The possibility exists where Advance 3-D Chess may be a recreational activity for the Martian inhabitants as man reaches further into space to explore and to inhabit other planets.

Theodocia McLean (Cold Coffee Press) endorses Quiet Reflections of the Double Set Game (D4.2.31) – Book 2 Vol. 5 – by Siafa B. Neal as the ultimate battle plan in war games. Reviewed on March 19, 2017.

The inclusion of computers in game board Tournaments raises many compelling issues concerning the dynamics of human intelligence verses robotic (artificial) intelligence capability. Computer software engineers are designing software that surpasses the game play intelligence of Game Board Masters most notably recently for example, with regards to Chinese-checkers ubiquitously known as Goa which originates from the name the Chinese recognize as Qua-Chia.

Scientists are now demonstrating that computers are now capable of conforming to parametric finite set of game rules thus surpassing human intuitive initiatives game play dominance. Game scientists realize that a human player’s weakness of fatigue and focus diminishes with time within the duration span of several games. On the contrary, computers are not apt to human related susceptibilities with regards to game plan focus and memory retention however, computers have to remain super cool to retain longevity and to perform tremendous statistical data computational analysis.

Today Chess games software are now ubiquitously recognizable in international markets and are sold at affordable prices. Chess game board software are so compelling in their complexities that is ruffles most Chess Grand-Masters leaving them even more dumbfounded upon the games’ completion. The best hope for an aspiring chess players in regards to chess games software is to tie the game; meaning the game ends with a draw leaving no winners.

The Advance Chess game board, Model III, the Longitudinal Star Gate 14 Model as described in this book, Book 2 Volume 5 will prove to be challenging for most software engineers since the already existing platforms for conventional chess games may require the revision of current strategic computational data analysis thus adding value the already the deep thought processing diagnostic analysis for Advance Matrix Vector Logistics Chess of which I am the Founder, Inventor, Instructor and Author.

Best regards,
Siafa B. Neal
Grand-Master / Founder / Inventor / Instructor / Author / Artist / Photographer / Strategist / Diagnostic Analyst – Advance 3-D Model Matrix Vector Logistics Chess.

Genre: Non-Fiction, Other, Self-Help, Games, Advance Chess, Chess, Hobbies, How-to-Play/Distributive Logistics/Board Games/Advance Chess

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Advance Chess Inferential View Analysis: The Double Set Game Robotic Intelligence Double Set Game – Book 2, Vol. 2 – by Siafa B. Neal

Advance Chess Inferential View Analysis: The Double Set Game Robotic Intelligence – Double Set Game – Book 2, Vol. 2 – by Siafa B. Neal is book four in his line of professional chess instruction books.

Learn Advance Chess from a master as Siafa uses diagrams, drawings, illustrations and photos displaying key information about the game board. Included in this book are detailed descriptions and equations that actual take you through and allow you to play an entire game.

The gamer needs to understand the fundamental aspects of conventional chess in order to digest and enjoy these master chess instruction books. Whether you are a Beginner, Intermediate, Semi-Professional or Professional you will enjoy the concepts in this new, exciting Advance Chess instruction book. If you are a gamer who is bored with conventional chess and are ready to learn and experience the complexities and challenges of the intense psychological warfare, this book is for you.

As a chess player this exciting new concept will help you acquire gaming knowledge about Advance Chess and allow you to progress ahead of the learning curve well above the Masters and Grand-Masters of the classical games of conventional chess. I invite you to enter the pseudo-dynamics and quasi-kinetics World of Chess in order to explore and to exhaust the opportunities to test the plasticity boundary limit ranges of their full spectrum cognitive elasticity cognition capabilities and potentialities. Gain a different perspective and test your to intelligence level for Logistics Diagnostics and Prognostics Analysis.

The language of chess is indeed an expression of mathematical spatial relativity. Siafa B. Neal offers the world a legacy in his writing and pioneering efforts to advance the concepts of Advance Chess gaming in the hopes that his game inventions will be realized in the Olympic Sports arena where both humans and robots are competing participants. His dreams reach far into the future with Advance 3-D Chess serving as a recreational activity both here on earth and with colonists as man reaches further into space and inhabits other planets.

Theodocia McLean (Cold Coffee Press) endorses Advance Chess Book Collection by Author and Grand Master Siafa B. Neal. Reviewed on June 17, 2015.

Genre: Non-Fiction, Other, Self-Help, Games, Advance Chess, Chess, Hobbies, How-to-Play/Distributive Logistics/Board Games/Advance Chess

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Advance 3 – D Matrix Chess: The Long. S.G.14 – Single Set Games, Book One Vol.1: The Longitudinal Star Gate 14 Model, Model III: An In-Depth Informatics Single Set Games, Book 1, Volume 1 – by Siafa B. Neal

‘Advance Chess – The Long. S.G.14 – Single Set Games, Book One Vol.1’ is the first book in this unique, one-of-a-kind 3-D Chess books with diagrams, drawings, illustrations and photos displaying key information about the game board. Included in this book one are detailed descriptions and equations that actual take you through 3 entire games of this in depth 3-D Matrix Chess.

The gamer needs to understand the fundamental aspects of conventional chess in order to digest 3-D Matrix Chess and enjoy playing the 3 games played out in this book. Whether you are a Beginner, Intermediate, Semi-Professional or Professional you will enjoy the concepts in this new, exciting Advance 3-D Matrix Chess book.

If you are a gamer who is bored with conventional chess and are ready to learn and experience the complexities and challenges of the intense psychological warfare of Matrix Chess, this book is for you. As a chess player this exciting new concept will help you acquire gaming knowledge about Advance 3-D Chess and to progress ahead of the learning curve well above the Masters and Grand-Masters of the classical games of conventional chess.

I invite you to enter the pseudo-dynamics and quasi-kinetics World of Chess in order to explore and to exhaust the opportunities to test the plasticity boundary limit ranges of their full spectrum cognitive elasticity cognition capabilities and potentialities. Gain a different perspective and test your to intelligence level for Logistics and Strategics Diagnostics and Prognostics Analysis.

The language of chess is indeed an expression of mathematical spatial relativity. Siafa B. Neal offers the world a legacy in his writing and pioneering efforts to advance the concepts of Advance 3-D Chess gaming in the hopes that his game inventions will be realized in the Olympic Sports arena where both humans and robots are competing participants. His dreams reach far into the future with Advance 3-D Chess serving as a recreational activity both here on earth and with colonists as man reaches further into space and inhabits other planets.

Theodocia McLean (Cold Coffee Press) endorses Advance Chess Book Collection by Author and Grand Master Siafa B. Neal. Reviewed on November 17, 2015.

Genre: Non-Fiction, Other, Self-Help, Games, Advance Chess, Chess, Hobbies, How-to-Play/Distributive Logistics/Board Games/Advance Chess

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Renaissance To The Dawn Of A New Age, Single Set Games, Book One Vol. 2 A Qualitative Validation For The Art Of Psychological Warfare (Volume 2) – by Siafa B. Neal

Message from Author/Inventor Siafa B. Neal

“The need to add pizzazz to the already complex game of chess has been and still is my fascination. The rudimentary levels of the game of conventional chess was taught to me by my Dad, the Late David Franklin Neal, Sr. In the past there was a fascination to add adventure and intellectual dynamics to the classical conventional game of chess. The result of this inspiration allows me to derive the establishment and discovery of a new form of chess, namely Advance 3-Dimensional Chess, 3-D Chess. The cornerstone of Advance 3-D Chess allows players to use the 2-dimensional concepts of basic chess and exponentially, extrapolate or translate these concepts into holistic 3-D dynamics perspectives. Thus the Longitudinal Star Gate 14 Model, Model III, materialize into reality.

Although this book focuses on the Single Set games, the Longitudinal Star Gate 14 Model, Model III, which initializes as the Long. S.G. 14 Model, resembles a space-aged form of chess that entertains inter and the intra-psychological combative warfare of several combination arrangements of the chess piece initial position set-up. A game may consist of a Single Set, a Double Set, a Triple Set or a Quadruple Set. The participants of the S.G. 14 Model games, namely Model III, may play the game using a simultaneous mode (a chess game that uses two distinct and separate chess sets), a triple mode (a chess game that uses three distinct and separate chess sets), and a Quadruple mode (a chess game that uses four distinct and separate chess sets), whereby all of the chess pieces may engage at the same instant or at intermittent or sporadic intervals. These mode of Play allows a player to challenge between 2 – 4 individual players at the same instant or all at once.

A possible game scenario may allow just two chess players to engage in psychological warfare game plays having a maximum of four possible separate and distinct games which the two players play all at once at the same instant. In this situation, the victor is the winner of three (3) out of a possible four (4) games win. This implies that the winner has to [CHECKMATE] his or her opponent’s King on three (3) separate occasions out of four (4) possible chess events in order to win the four (4) games match. To reiterate, for the sake of simplicity, this book discusses the Single Set game initial set-up arrangement.”

Theodocia McLean (Cold Coffee Press) endorses Advance Chess Book Collection by Author and Grand Master Siafa B. Neal. Reviewed on January 1, 2015.

Genre: Non-Fiction, Other, Self-Help, Games, Advance Chess, Chess, Hobbies, How-to-Play/Distributive Logistics/Board Games/Advance Chess

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Advance Chess: Extrapolative Insights Of The Double Set Game: Matrix Logistics Poly-Plextics Informatics (Book 2) (Volume 4) – by Siafa B. Neal

Chess may possibly be a learning tool to understand why a person respond to certain situations with peculiar behavioral characteristics when an opportunity is available or arises.

Typically anthropological societies have their settings in two types of archaeological communities; the farming communities and the hunting communities. The inferential context to the subject matter concerning chess which is open for discussion is that there are two types of chess players at each end of the kaleidoscopic spectrum.

The first type of chess players are those who employ tactical strategic planning (farming/gathering/harvesting) delays in the instant gratification of checkmating an opponent’s King(s).

The second type of chess players are those chess enthusiasts who position his/her pieces for an instant win (hunting type) resulting in a quick checkmate defeat of an opponent’s King(s).

The effects of the two types of playing techniques raises the awareness of the strategic notion of chess players who either play with a compassion ( the idea that winning the game(s) is not the only means to an end but rather viewed in the context of enhancing the involvement of the qualitative richness of the strategies. On the contrary the other strategic notion of play involves chess players who play with a passion (the predominance of the idea that winning is the only means to an end while disregarding the other aspects of the strategic domination of the game through qualitative and quantitative data spectral diagnostic and prognostic analysis).

The usage of the quality of playing strategies without precedence to winning or losing a match is a much more effective suggestive topic which is open for discussion. Such a topic may provide a descriptive narrative of the underlying causes of human behavioral characteristics pertaining to the possible application and implementation of a chess player’s logic strategic potentialities and capabilities with regards to and in accordance with the understanding of the set of Rules of Engagement or Detante.

Theodocia McLean (Cold Coffee Press) endorses Advance Chess Book Collection by Author and Grand Master Siafa B. Neal. Reviewed on February 8, 2016.

Genre: Non-Fiction, Other, Self-Help, Games, Advance Chess, Chess, Hobbies, How-to-Play/Distributive Logistics/Board Games/Advance Chess

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